Emberdelve
A downloadable game for Android
Descend into the delve, one roll at a time.
Emberdelve is a single-player, turn-based dice roguelike built on one promise: every death is fair. Enemies always telegraph their next move, dice resolve by rules you can learn — no hidden modifiers, no rigged near-misses — and every run is a seeded dungeon delve, so the same choices always play out the same way.
BUILD YOUR POOL
Draft, forge, and upgrade a pool of dice — keen edges, warding irons, lucky charms. Chase pairs, triples, and straights: combos turn a spare d4 into the best die on the table.
TEMPER A FACE
Once per delve, mark one face of one die at a rest — Blade, Aegis, Surge, or Echo. A tempered die wears its mark in the tray, and it lights up when the roll lands. Your pool becomes YOUR pool.
CHOOSE A KEYSTONE
After your first won fight, pick a run-shaping power (or decline): reward early strikes, carry unused block, pay for die variety. Every run gets a plan, not just a pile of dice.
PUSH YOUR LUCK
One risky reroll per turn. Exact kills pay out bonus embers; overkill splashes to the next foe. Assigning a 4 instead of a 6 is a real decision, every turn.
CHOOSE YOUR PATH
Branching maps with honest reward previews — see what an elite guards before you commit. Shops, forges, strange events, and a boss waiting at the bottom.
DIE FORWARD
Death banks embers. Spend them on new dice, delvers, hearth colours, and dice skins. Pick a starting boon and delve again in seconds — 15 boons keep restarts fresh.
KEEP THE RECORD
The Ledger tracks real feats — exact-kill streaks, boss clears, wins per delver. The Codex holds the lore of every enemy and relic you've met. A daily seeded delve shared by everyone, and a weekly delve with one declared modifier, give the long game a heartbeat.
FAIR BY DESIGN
- Zero ads, plays fully offline — analytics only if you switch it on
- No energy timers, no streaks, no FOMO mechanics
- Deterministic runs: fair deaths, learnable rules
- Free forever: full runs, every delver, the daily and weekly
- One honest one-time unlock (the Ember Forge) opens HARD and the Ascension ladder — no subscriptions, no consumables, ever
For fans of turn-based dice roguelikes and dungeon-crawl runs you can learn and beat.
Made for one-thumb portrait play. Delve in.
Where to get it
- Android (Google Play): Emberdelve on Play
- Direct APK (always newest build): GitHub releases
- Everything else: tapiwa.me/emberdelve
Built solo in Kwekwe, Zimbabwe. No ads, no tracking, no energy timers — one optional one-time unlock supports development. The APK here may lag the GitHub release by a few days; GitHub is always newest.
| Published | 6 days ago |
| Status | In development |
| Platforms | Android |
| Author | tsorostudios |
| Genre | Strategy |
| Tags | Dice, Pixel Art, Roguelike, Roguelite, Singleplayer, Turn-based |
| AI Disclosure | AI Assisted, Code, Text |






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